Once the basic shape is completed additional details to help shape the body can be made.
To achieve this I first used the clay buildup tool which allowed me to create additional skin around the chest and backside area. This was then smoothed off with the smooth tool to fade away the square brushes used when adding clay. This can be briefly seen in the breast area on the far right of the image. The move tool was then used afterwards to make small adjustments such as curvature and position on the body.
I did use the move tool around the hips and waist to create a more hourglass figure around the body, however due to the character wearing a large coat it would not be clearly visible but it does make the character a more interesting shape and the coat (Which will be added later) would give a hint of the characters body.