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Biography

I am an Interactive Game Design student in my 3rd year.

I am na aspiring designer who is interested in modelling or implementing 3D environments within game engines for a 3D or 2.5D game. I am primarily skilled in 3D asset modelling/texturing and creating levels within game engines along with the basic concept art for them.

http://www.michaelhetheringtonportfolio.carbonmade.com

Skills

Level/Environment design (Unity, UDK, CryEngine and Unreal 4), Asset modelling (3DS MAX, Mudbox), texturing, concept art (Photoshop).
  • 3D work

    0 standard
  • CT6011 – Laser Turret

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  • CT-6008 progress

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  • Cathedral Model

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  • Indie Game Development – Post 12

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  • Games Jam modeling

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  • CT5016 – Level Design Semester 1

    0 standard
  • CT5016 – Level Design Group project

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  • CT5015 – Supervised Professional Work Experience

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  • CT5008 – 3D Animations for Games

    0 standard
  • Games Production Level Designs

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