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Biography

Skills

  • CT6035 Character Development – Beginning Sculpting

    0 standard
  • CT6035 Character Development – Mesh Components

    0 standard
  • CT6035 Character Development – Adjusting the mesh

    0 standard
  • CT6035 Character Development – Base Mesh Modelling

    0 standard
  • CT6035 Character Development – Character Planning

    0 standard
  • CT6018 Indie Games Development – Final Asset Pack (Week 12 4th – 7th)

    0 standard
  • CT6018 Indie Games Development – Textures and Mapping (Week 11 28th – 3rd)

    0 standard
  • CT6018 Indie Games Development – Final Modelling (Week 10 22nd – 27th)

    0 standard
  • CT6018 Indie Games Development – Component Texturing (Week 9 16th – 21st)

    0 standard
  • CT6018 Indie Games Development – Statues, Ponds and Gazebos (Week 8 9th – 15th)

    0 standard
  • CT6018 Indie Games Development – Initial Texturing (Week 7 2nd – 8th)

    0 standard
  • CT6018 Indie Games Development – Walls and Bridges (Week 6 26th – 1st)

    0 standard